//Crunchy
//Use only the slow.mdl line in the zombiemod configs. The _hs is the headless model, and _head is just the head that gets blown off!

materials/models/player/slow/crunchy/slow_body.vmt
materials/models/player/slow/crunchy/slow_body.vtf
materials/models/player/slow/crunchy/slow_body_bump.vtf
models/player/slow/crunchy/slow.dx80.vtx
models/player/slow/crunchy/slow.dx90.vtx
models/player/slow/crunchy/slow.mdl
models/player/slow/crunchy/slow.phy
models/player/slow/crunchy/slow.sw.vtx
models/player/slow/crunchy/slow.vvd

models/player/slow/crunchy/slow_head.dx80.vtx
models/player/slow/crunchy/slow_head.dx90.vtx
models/player/slow/crunchy/slow_head.mdl
models/player/slow/crunchy/slow_head.phy
models/player/slow/crunchy/slow_head.sw.vtx
models/player/slow/crunchy/slow_head.vvd

models/player/slow/crunchy/slow_hs.dx80.vtx
models/player/slow/crunchy/slow_hs.dx90.vtx
models/player/slow/crunchy/slow_hs.mdl
models/player/slow/crunchy/slow_hs.phy
models/player/slow/crunchy/slow_hs.sw.vtx
models/player/slow/crunchy/slow_hs.vvd
